-Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
Sweet. I can now...er...solo more effectively? Wut? Yeah. I'm on a PvP server. I try not to solo if I can help it (lolololDKfodder).
-Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.
This is...uh...hm. You know, honestly, I don't know wtf that means. I mean I understand base mana and max mana. But IS a percentage of base better than max? Or worse? /headtilt A percentage of a smaller number sounds worse than a percentage of a bigger number, but...I...er. Mind. Meeeelting!
-Avenging Wrath: Divine Shield, Divine Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.
This is good, because I go D: when needing to bubble...and not being able to because wings triggered Forbearance.
-Holy: Circle of Healing now has a 6 second cooldown.
YAY. Now nerf AoE damage plox.
-Levitate is now castable on others.
I will find a way to use this to annoy people.
-Rapture: This talent will now correctly return mana for Power Word: Shield based on the caster’s mana poll instead of the target’s mana pool.
Score! More mana!
-Glyph of Holy Light now affects friendly targets in a larger radius.
Yay, more overhealing! It might even be slightly more useful.
...no change to Glyph of FoL? D:
First Impressions of NieR: Automata
6 days ago